home *** CD-ROM | disk | FTP | other *** search
- /************************************************************************
- *
- * objs.rh
- *
- * This is the object #include file for the Rayshade Standard
- * Header Files. It #includes the object superprimitive files
- * in the package.
- *
- * Please do not edit this file, or any of the other files in
- * this package! Make additions to these in your own separate
- * file. If you think you have something that should be added
- * permanently, please send it to Larry Coffin and/or David
- * DeBry (email addresses listed below). If we include it in
- * the next release, we'll put your name in the contributor's
- * list.
- *
- * Contributors (in alphabetical order):
- * Larry Coffin <lcoffin@clciris.chem.umr.edu>
- * David DeBry <ddebry@dsd.es.com>
- */
-
- #ifndef RSHF_OBJS
- #define RSHF_OBJS
-
- #include "chess.rh"
- #include "clean.rh.lists"
- #include "font.rh"
- #include "grid.rh"
- #include "jewels.rh"
- #include "prisms.rh"
- #include "regsolids.rh"
- #include "rounded.rh"
- #include "sky.rh"
-
- #endif /* ifndef RSHF_OBJS */
-